Planning guide

Projector Throw Ratio for a Golf Simulator, Explained

Throw distance = throw ratio × image width. A 0.5 throw-ratio projector makes a 10 ft wide image from 5 ft away. A 1.5 ratio needs 15 ft.

Short-throw projector mounted on a ceiling, projecting onto an impact screen

Worked examples (10 ft wide image)

Throw ratioLens-to-screen distanceWhere it ends up
0.5 (short throw)5 ftIn front of the golfer: no shadow
0.88 ftRoughly above the ball: mount it high
1.212 ftAbove or behind the golfer: shadow and club-strike risk
1.5+15 ft+Behind the golfer: needs a deep room and a high mount

Why short throw is popular for simulators

The golfer stands about 8–10 ft from the screen. A projector closer than that sits in front of the golfer, so your body never blocks the beam and the club can't reach it. That's why short-throw (≈0.5–0.8) models are the common pick.

Zoom ranges

Many projectors list a range (e.g. 1.13–1.47). Calculate both ends. Any lens position between them works, which gives you flexibility for mounting.

Aspect ratio matters too

Throw ratio applies to image width. A 4:3 image at the same width is taller than a 16:9 one, so it fills more of a typical impact screen. That's useful in rooms with high ceilings and narrow walls.

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